Playing Rules - U10 Hurling

Under 10 Hurling - Go-Games Rules

 

Aim:

To consolidate the basic technical skills developed at age 7/8 level (grip, ground strike and stop) in an environment where players are also encouraged to strike from the hand and develop tactical awareness/prowess i.e. decide on the best option in terms of making use of and/or creating time and space

Playing Rules

  • Play to commence with a throw in at the centre.
  • A Player may lift the ball from the start.
  • A player can take four steps, tap or bounce the sliotar on the hurl & take another four steps before playing it away.
  • Solo running with the sliotar on the hurley is not permitted.
  • Goalkeeper to restart play after a score or wide with a puck-out.
  • All free pucks shall be lift and strike from where the foul occurred.
  • Player who is fouled to take the free
  • 65’s’ are awarded. These will be taken as a free puck (lift & strike) 32m out from where the ball crossed the line.
  • Goalkeeper to advance 10m for puck out after score or wide.
  • Players permitted ONE kick of sliotar on the ground, but no score can be kicked

 

Scoring System

  • 3 points when the sliotar is played over the crossbar.
  • 1 points when the sliotar is played under the crossbar.
  • Skill Point is the Hook (which limits/prevents full strike of ball)

 

Time Duration

  • 40 minute games
  • 20 minutes per half.
  • 1 game per occasion

 

Playing The Game

  • 9 v 9
  • (65-70m) X (40-45m)
  • 1 goalkeeper, 3 defenders, 2 midfielders, 3 attackers
  • All players to wear a helmet with full facial protection.
  • Teams are to be streamed according to their ability

 

Equipment

  • Well-secured portable goal posts (15’ x 7’ or 4.5m x 2.2m)
  • Jerseys
  • Three Quick Touch (Size 2) sliotars.

Reccomended Playing Area